I went for a more graphical approach with the percussion speed paint. Hope this isn't too late!
Showing posts with label CAA Year 2. Show all posts
Showing posts with label CAA Year 2. Show all posts
Friday, 27 May 2016
Friday, 6 May 2016
Maya Tutorials Term 2 Final Submission
Pipeline 2: Modelling
Pipeline 2: Baking Maps
Pipeline 2: Diffuse Maps
Pipeline 2: Shader FX
Dynamics 1: Legacy Particles
Lighting & R 2: Mental Ray
Displacement Maps (Incomplete)
Maya Tutorial - Mental Ray Displacement Maps (Incomplete)
I had some significant problems when loading the openEXR files into the displacement node. It would not load it correctly no matter what I did or how ever many times I restarted the tutorial. As such I was not able to complete the tutorial in my own scene.
Thursday, 5 May 2016
Wednesday, 4 May 2016
Tuesday, 3 May 2016
Monday, 2 May 2016
Wednesday, 27 April 2016
Monday, 25 April 2016
Adaptation B - Animatic First Draft
This is the first draft of the animatic for 'The Sound Collector'. I'm very happy with it but there may still be small tweaks made to it before the presentation.
@Alan Adaptation B - Further Title Tweaking
Version 1
Version 2
I've made further changes to my title design. However, while using a more structured business font I found it hard to include any further sound based designs with it. It always looked too cluttered and took away from the simple graphical punch. I'm happy with version 2 but it may be too simple. If you have any more useful feedback I would be happy to hear it.
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