A quick update to show the colour fade effect I have created for my animation. It was made by animating a radial ramp that is projected onto the object in maya.
Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Wednesday, 10 May 2017
Saturday, 29 April 2017
Major Project - Lighting Tests 02
After making the lighting changes Alan suggested I have these reworked shots. Shot 8 still has some issues which I have yet to figure out how to solve.
Shot 1
Shot 2
Shot 3
Shot 4
Shot 5
Shot 6
Shot 7
Shot 8 (A)
Shot 8 (B)
Shot 8 (C)
@Alan Major Project - Lighting Tests 01
I've been working on lighting the scenes and tweaking texture maps where necessary. This is the progress so far on the first 10 shots. The shadows still need a bit of work but I think the brightness and vibrancy of the shots are very close to what I want. I would appreciate any feedback on lighting issues I may not be seeing.
Shot 1
Shot 2
Shot 3
Shot 4
Shot 5
Shot 6
Shot 7
Shot 8
Shot 10
Tuesday, 18 April 2017
Major Project - Interior Texturing Continued
This weekend I've taken a break from animating to get most of my texturing done. I am happy with the majority of these textures but some still require more refined detail and slight colour alterations. The only textures yet to be completed are the van and front garden. For now though I will get back to animating my shots.
Kitchen
Living Room
Baby's Room
Hallway (Basic Lighting Only)
Wednesday, 5 April 2017
Major Project - Animation Blocking for shot 08 and 32 Continued
I have tweaked these two shots after talking through them with Alan.
Tuesday, 4 April 2017
Major Project - Animation Blocking for shot 08 and 32
This took longer than expected as there were a few bumps and restarts as I worked it out. It could likely do with a little more refinement before proceeding onto refined animation.
Monday, 27 March 2017
Major Project - Sound Collector's Van Modelled and UV'ed
I have completed the final model for the animation. This is the van the sound collector arrives in at the start of the animation. It has been modelled after a Ford Transit MK1.
Friday, 24 March 2017
Major Project - Animation Blocking Continued
I have blocked out the majority of the shots for the animation now. I have only included shots with animation in the video above.
Sunday, 12 March 2017
Major Project - Environment UV's Complete
This weekend I decided to take a break from animation blocking to complete the UVing for my house environment. Once I have set up all of my shots, there may be some small additions of props if it seems necessary.
Baby Room
Bathroom
Hallway
Kitchen/Living Room
House Front
Friday, 10 March 2017
Major Project - First Animation Blocking
I have now started blocking out individual shots for the animation. Progress with these has been initially slow, but I am feeling steadily more confident with the process as I make them.
Shot 04 Blocking
Shot 05 Blocking
Shot 11 Blocking
Friday, 24 February 2017
Major Project - Second Modelling Update
I have now modelled the majority of the environment props in my house set. With just a few extra details to finish, including the two houseplants that currently exist as two empty pots. The next thing to complete is the model of the sound collector's van.
Model of the Front Gate Lock
Friday, 10 February 2017
Major Project - Modelling and Texturing Update
I've been continuing with modelling the environment sets. The hallway has all of its main pieces of furniture and the front door is complete. I've also modelled the majority of the exterior set. The front gate still requires more work and the van still needs to be modelled. Since receiving my feedback for the minor project I have also made some tweaks to the textures in my living room/kitchen set. I've added wooden detail to the front of the sofa, changed the design and colour of the ceiling lamps and removed the artex from the ceiling beam in the kitchen.
Hallway Main Furniture Modelled
Front Door Lock and Door Bell Speaker
House Front Modelling Progress
Early Doorbell Shot Test Render
Kitchen Texture Changes
Living Room Texture Changes
Thursday, 19 January 2017
Major Project - Continuing to Model the Bathroom and Baby Room
Baby Room Set with Main Furniture
Bathroom Set with Main Furniture
Since the minor project hand in I have been continuing to model the house interior for 'The Sound Collector'. I have now modeled the main furniture for the bathroom and added the skirting and coving for both the bathroom and baby room. The next task is to model the main furniture for the hallway.
Saturday, 31 December 2016
Minor Project - Set Model Update
I haven't shown my progress with the minor project in a while so here it is. I've been busy modelling the living room/kitchen set including all the main furniture. I've also begun to set up the hallway set and the two upstairs rooms, the bathroom and the baby room. The UV's were finished for the main room set last night and I am about to begin texturing the set. The kitchen and living room set is not yet finished as none of the many small objects/props have been added yet. All of the loose furniture are sitting completely straight currently and are not in their final positions.
Kitchen Shot 01 (Grey)
Kitchen Shot 01 (UV Texture)
Kitchen Shot 02 (Grey)
Kitchen Shot 02 (UV Texture)
Living Room Shot 01 (Grey)
Living Room Shot 01 (UV Texture)
Living Room Shot 02 (Grey)
Living Room Shot 02 (UV Texture)
Setup Progress Shot 01
Setup Progress Shot 02
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