Saturday, 11 July 2015
CAA Speed Paint Challenge: The Lair Of The White Worm
I finally found some time to join in on the speed painting. It's a good excuse to improve on my Illustrator skills and much of this took a lot longer to create than I expected. Happy with the result though.
Sunday, 3 May 2015
CG Artists Toolkit Final Submission (Year 1)
Intro to Autodesk Maya:
Modelling 1: Digital Sets:
Bump and Specular Maps
DIDN'T DOCUMENT SEPARATELY, SEE FINAL RENDER
Animation 1: Intro to Character Animation:
Rigging 1: Intro to Rigging & Contraints:
Visual FX: Visual Effects 1:
Visual FX: Visual Effects 2:
Lighting and Rendering 1: Intro to Lighting:
Pre-Vis 1: Intro to Pre-Visualisation:
Texturing 1: Intro to Texturing:
Skinning 1: Intro to Skinning:
Maya Tutorial - Squash and Stretch Bounce (re-upload)
I've re-uploaded this tutorial as I could not find it in any previous posts.
Maya Tutorial - Interactive Bind
I wasn't sure how best to screenshot this as at the end it is exactly like the end of the other skinning tutorials. As such I've used a screenshot from midway through showing the interactive bind tool.
Maya Tutorial - Influence Objects
I found this a little easier to complete than the last skinning tutorial, I did get lost near the end when the bicep influence was made, but overall not as difficult as I thought.
Maya Tutorial - Painting Weights
I found this tutorial a bit difficult as things weren't always behaving how I thought they would. I was however able to get the majority of the weights painted well, I feel like I understand how it works now.
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