Thursday, 1 December 2016

Minor Project - Sound Collector Modeled and UV'ed

After getting help from Alan I was able to fix geometry problems with the chin and add more detail to the ear which makes it look a lot more natural.


I've added a shirt sleeve underneath the jacket sleeve which was an unfortunate oversight in the model in Adaptation B.

Skeleton Set-up

Model UV'ed

Friday, 25 November 2016

Minor Project - The Sound Collector Head Model Changes

The Sound Collector Head Model (For Adaptation B)

Changed Geometry for Minor Project

Since working on a newer concept for 'The Sound Collector' I have needed to reflect those changes in my model for the character. The main change due to the new concept has been the chin and jaw geometry. I have also altered some geometry on the nose and the ear in order to make his features a little more natural.

Wednesday, 23 November 2016

Minor Project - Kettle Texture Testing Continued


In the previous set of renders I found that the textures using the thinnest lines were the most successful. I have now added a bump map to complete the illusion of the object being made out of paper. I already feel that the 'Low Bump Map' row is the right level to use but I have shown versions with a 'High Bump Map' and 'No Bump Map' for comparison.

Monday, 21 November 2016

Minor Project - Kettle Texture Testing


So that I can work out the best way to texture my scene, I have experimented with different techniques in Photoshop. I have also created an incomplete model of the tea kettle in order to properly preview my textures.

Tuesday, 15 November 2016

Minor Project - First Texture Testing




This is quite a rough test and there are some glaring issues to work on, but overall this is starting look like a pencil drawn sketch. I intend to test real pencil cross hatching that is then scanned in next. Creating a fully modeled asset and testing the textures on that will likely give a better impression of the final look too.

Wednesday, 9 November 2016

Minor Project - Interim Crit and Animatic Version 4




Minor Project - Kitchen Environment Concept and Improved Character Concept

This concept took longer than expected to get to a good enough standard, but overall I am very happy with the result. This concept has been designed to look like a 1970's British kitchen.

After Alan's suggestions I have tried to add a little more depth to the skin of the character, in order to accentuate the important details of the face that weren't as clear before.