Sunday, 3 May 2015

CG Artists Toolkit Final Submission (Year 1)

Intro to Autodesk Maya:











Modelling 1: Digital Sets:





Bump and Specular Maps
DIDN'T DOCUMENT SEPARATELY, SEE FINAL RENDER


Animation 1: Intro to Character Animation:








Rigging 1: Intro to Rigging & Contraints:






Visual FX: Visual Effects 1:






Visual FX: Visual Effects 2:




Lighting and Rendering 1: Intro to Lighting:






Pre-Vis 1: Intro to Pre-Visualisation:











Texturing 1: Intro to Texturing:







Skinning 1: Intro to Skinning:





Maya Tutorial - Squash and Stretch Bounce (re-upload)


I've re-uploaded this tutorial as I could not find it in any previous posts.

Maya Tutorial - Interactive Bind


I wasn't sure how best to screenshot this as at the end it is exactly like the end of the other skinning tutorials. As such I've used a screenshot from midway through showing the interactive bind tool.

Maya Tutorial - Influence Objects


I found this a little easier to complete than the last skinning tutorial, I did get lost near the end when the bicep influence was made, but overall not as difficult as I thought.

Maya Tutorial - Painting Weights


I found this tutorial a bit difficult as things weren't always behaving how I thought they would. I was however able to get the majority of the weights painted well, I feel like I understand how it works now.

FV - Post Production SFX