Wednesday, 5 November 2014

What If? Metropolis OGR 1


  1. OGR 06/11/2014

    Hi Jack,

    I wonder if you're closing some opportunities down too early? It seems a shame the only thumbnail you're taking forward is in fact the same jellyfish, when there's so much variety in both your own thumbnails, and of course in Haeckel's illustrations. The other issue is this; your jelly-fish remains a jelly-fish, as opposed to being a structure as part of a city - at least in that last thumbnail, everything appears so organic that it might as well be a regular jellyfish - as opposed to the blue-print for a building. I'm wondering if your decision to make the city 'a cell' is a misstep - not because it isn't a good idea - but rather because it is a literal idea - and so your actual designs can't really transform or evolve beyond what that literally 'are'. Personally, I think it's more interesting if this city is a city in the real sense, with Haeckel as it's visionary; it means that all your sea polyps and jellyfish can inspire architecture, as opposed to just 'be' big versions of what they already are. Thumbnail 58 is enticing because, while it recalls an organic form, it also recalls the dome of a building, whereas thumbnail 72 could only be an illustration of a jellyfish under the sea.

    It might help you to look at some architectural reference for some inspiration re. organic forms: for example, check out Santiago Calatrava -

    He'll inspire you for sure in terms of the clear way in which his shapes evoke organic specimens.

    The idea of the city itself being inside a big membrane *like* a cell is still a valid idea, but I just don't think it needs to *be' a cell. It needs to *be* a big-arse city, full of big-arse buildings designed by you and Haeckel. It wouldn't hurt either for you to take a look at the work of Dale Chilhuly (even though one of your classmates has him as their muse).

  2. Thanks, I see what you mean about closing in on ideas already. I will try to broaden it a bit more in terms of architectural designs and use things a little less literally.