Friday, 25 November 2016

Minor Project - The Sound Collector Head Model Changes

The Sound Collector Head Model (For Adaptation B)

Changed Geometry for Minor Project

Since working on a newer concept for 'The Sound Collector' I have needed to reflect those changes in my model for the character. The main change due to the new concept has been the chin and jaw geometry. I have also altered some geometry on the nose and the ear in order to make his features a little more natural.

Wednesday, 23 November 2016

Minor Project - Kettle Texture Testing Continued

In the previous set of renders I found that the textures using the thinnest lines were the most successful. I have now added a bump map to complete the illusion of the object being made out of paper. I already feel that the 'Low Bump Map' row is the right level to use but I have shown versions with a 'High Bump Map' and 'No Bump Map' for comparison.

Monday, 21 November 2016

Minor Project - Kettle Texture Testing

So that I can work out the best way to texture my scene, I have experimented with different techniques in Photoshop. I have also created an incomplete model of the tea kettle in order to properly preview my textures.

Tuesday, 15 November 2016

Minor Project - First Texture Testing

This is quite a rough test and there are some glaring issues to work on, but overall this is starting look like a pencil drawn sketch. I intend to test real pencil cross hatching that is then scanned in next. Creating a fully modeled asset and testing the textures on that will likely give a better impression of the final look too.

Wednesday, 9 November 2016

Minor Project - Interim Crit and Animatic Version 4

Minor Project - Kitchen Environment Concept and Improved Character Concept

This concept took longer than expected to get to a good enough standard, but overall I am very happy with the result. This concept has been designed to look like a 1970's British kitchen.

After Alan's suggestions I have tried to add a little more depth to the skin of the character, in order to accentuate the important details of the face that weren't as clear before.

Friday, 4 November 2016

Minor Project - Sound Collector Animatic v3 (With Sound Effects)

I've tweaked some of the timings of the frames and altered the title sequence after Alan's suggestion. I've also finally added sound effects for most of the animation.

Wednesday, 2 November 2016

Minor Project - Sound Collector Animatic v3 (No Sound Effects)

Many of the shots in the animatic have now changed after working through my previous storyboard with Alan. In this version the credits are very simple but the current plan is to have still shots of many individual objects fading away piece by piece as the credits show adjacent to them. This will likely be shown in a more refined version soon when the main sound effects are worked into the animatic.