Monday, 23 November 2015

Character Session 8

In this session we had to design a game based on a specific card that we were all given. I was given the 'robot' card and I designed a card game about two mechanics racing to build their robot before the other, stealing their opponents cards and sabotaging their progress to get ahead and win. We had to design emblems and small details in order to get across information such as health, damage and other traits to our audience. I found this very helpful and it will no doubt come in handy when designing for my own card game.

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