Friday 17 April 2015

FV - Slime Mold Fruiting Body Outline

 Working with a Layered Shader:
 









Working with a Toon Shader:
 


 
With the help of Simon I was able to get an effective toon shader working on the slime mold. As you can see it works much better than the layered shader. With the layered shader there was always an angle that would ruin the effect of the outline. Very pleased with the newly applied toon shader and with that, this part of the animation should be ready for pre-vis and animation.

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