tag:blogger.com,1999:blog-1506632504560076944.post8531538736746827634..comments2023-03-27T02:52:59.623-07:00Comments on Jack White, BA (Hons) Computer Animation Arts @ UCA Rochester: @Phil - Minor Project - Sound Collector Style DirectionJack Whitehttp://www.blogger.com/profile/12307055833156805595noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1506632504560076944.post-54226468484930967902016-10-12T15:36:27.739-07:002016-10-12T15:36:27.739-07:00In terms of this guy's character and the sort ...In terms of this guy's character and the sort of drab mise-en-scene of your story, I wonder if you need to think about the textures/surfaces of your character too - this version is much more 'shape-based' than your previous guy - so I can see his head/face translating into a 3D shape more strikingly - but there's something almost too solid and saturated about him. Take a look at the characters that populate the animations of Joanna Quinn - British animator - there's a lot of 'grey' in her skin tones, for example and sort of 'tired' quality to the colours - there's a translucency too: <br /><br />http://greatwomenanimators.com/wp-content/uploads/2015/04/joanna.jpg<br />http://2007.poff.ee/sleepwalkers/upload/7/DREAMSANDDESIRESStill5.JPG<br /><br />https://www.youtube.com/watch?v=nBEnRHZiWlg<br /><br />tutorphilhttps://www.blogger.com/profile/11842833126210822641noreply@blogger.com